okay, so I'm trying to make an RTS game in allegro, it's kinda hard. But I'm making great progress.
Now I'm wondering if it's possible do to something like this:
Class Destroyer
{
//blah blah
}
and then make x an int so that I can call it up by doing something like this..
Destroyer.1
but when I created it, I used this:
Destroyer.x (x = 1 at the moment I'm doing this)
Well, now I'm wondering, is this possible? Or is it just impossible
If this is working it will be great, because then I'm able to create alot of units on the game ;P
Friendly Regards, Ruud
